Watching an ad would earn players another block of ad-free play time, called a “credit”

  • Stolas@lemmy.ca
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    10 minutes ago

    I always figured that this would be added for xbox within a year or two, but if they try for PC I really will go onto one of the linux wikis and start swapping immediately.

  • onnekas@sopuli.xyz
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    44 minutes ago

    Additionally let’s not have video game characters say any swear words or bad words like “kill” to make it more advertiser friendly.

    Quest: “Unalive 10 cave troll’s and get your reward from Dr. Pepper”

  • lightnsfw@reddthat.com
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    4 hours ago

    Imagine coming up with this idea and presenting it to your superiors instead of being so disgusted with yourself that you immediately splatter your brains all over the ceiling.

    • Kyunw@lemmy.world
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      3 hours ago

      they need to make money, i don’t feel it wrong to try to milk every possible angle

      • j_elgato@leminal.space
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        1 hour ago

        Your mother’s corpse had teeth, right?

        Some teeth have fillings… some fillings are made of valuable metals.

        The Disney corporation should exhume the corpse of your loved ones and sell their teeth on eBay - they need to make money… right?

        It’s the only way to be sure every POSSIBLE angle has been milked.

        • Kyunw@lemmy.world
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          47 minutes ago

          You’re comparing a non-consensual crime to a voluntary consumer product. Unlawfully exhuming a corpse leaves the victim and family with zero say in the matter.

          A video game gives you complete choice, if a developer milks a game with ads, you can choose to uninstall it and give them zero dollars. Try making an analogy that actually deals with voluntary choice, because grave robbery isn’t it.

          Why not use a realistic analogy? Like how some car companies tried charging monthly subscriptions to activate built-in features like heated seats or remote start. BMW eventually killed that feature specifically because subscription sales were so extremely low. That’s a real example of consumer choice driving corporate decisions, not grave robbery.

          • j_elgato@leminal.space
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            9 minutes ago

            Laws (and crimes) and consumer behaviors are governed by popular concensus of what we, the body politic, are willing to tolerate - neither are absolutes, and both are subject to change.

            A realistic analogy would make my point less clearly than an exaggerated cartoon.

            If the consumer market, or the corporations that govern it, decide that grave robbery is to be tolerated as a for-profit adventure…

            well, we’ve very few tools with with to oppose them.

            (See also: the collapse of the biosphere)

            Fortunately, in America at least, It’s likely your loved ones lacked the medical insurance necessary to cover the cost of dental fillings.

          • Capt. Wolf@lemmy.world
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            15 minutes ago

            I think they were trying to make an argument regarding ethics and morality and didn’t do the best job by throwing in a strawman argument. That being said, television networks literally do it every day. That they’re doing it is arguably unethical, but if you’re expecting ethics and morality from a megacorp, especially Micro$oft, you’re a fool.

            Everything else you said stands. Don’t use the product. Don’t give the company your money. Nobody’s forcing you to consume the media. If you do, don’t complain, you’re the fool who bought a game with ads.

          • isyasad@lemmy.world
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            24 minutes ago

            I might agree that it’s not morally wrong for them to add advertisements to milk more money out of people, but it’s definitely artistically wrong in that they are hugely compromising the thing they are making just for extra money.

            And one might further argue that it’s morally wrong in that adding the advertisements is going to make the world a more frustrating, enshittified, dumbed-down place, just by a little bit.

            Maybe a more apt comparison than “what if a Nazi killed you” or “what if somebody stole your mother’s teeth” would be what if you owned a food company and filled your food with sticks and rocks to save money. People would not be obligated to buy it, but it’s definitely wrong and doesn’t do anybody any good.

            • Kyunw@lemmy.world
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              15 minutes ago

              Didn’t you just prove my point? If nobody buys food because I put rocks and sticks in it, I go out of business. That’s exactly how consumer choice forces bad ideas to fail

              • isyasad@lemmy.world
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                7 minutes ago

                I agree that people should stop buying it. But people are stupid and also manipulated by advertising, brand loyalty, and irrationality

        • Kyunw@lemmy.world
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          3 hours ago

          but its their job, they will stop doing it if everyone stop playing the game

          u can’t blame them for doing their job, when people still playing the game

            • Kyunw@lemmy.world
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              1 hour ago

              why people keep making stupid comparison? why? just an effort to make my stand is morally wrong?

              those people that got kill by the nazi have no choice, they cant simply refuse to get kill or got drag to the camp

              do the game developer forces you to play their game? its your choice whether to play it or not

      • lightnsfw@reddthat.com
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        2 hours ago

        People like you are the reason everything is getting worse all the time. Keep your worthless opinions to yourself.

        • Kyunw@lemmy.world
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          2 hours ago

          Why? Because I accept that businesses exist to make money, not out of the goodness of their hearts?

          If you think a system or game is predatory, the solution is simple: stop supporting it. If enough people actually vote with their wallets, companies are forced to change because it hurts their bottom line. Throwing tantrums online doesn’t change basic economic incentives, consumer behavior does

          • lightnsfw@reddthat.com
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            52 minutes ago

            Why? Because I accept that businesses exist to make money, not out of the goodness of their hearts?

            Yes, there’s no reason you need to carry water for them. These dipshits shouldn’t be able to find a single comment online supporting their behavior. They should feel shitty and worthless about what they’re doing every second of their miserable existence. Companies can make plenty of money without enshittifying every single aspect of our lives.

            If you think a system or game is predatory, the solution is simple: stop supporting it. If enough people actually vote with their wallets, companies are forced to change because it hurts their bottom line. Throwing tantrums online doesn’t change basic economic incentives, consumer behavior does

            Sure, and I have a lower threshold for it than most but these companies will keep tightening the screws forever because there will always be new people coming in where the current level of bullshit is normal and they can push those people even further. My resistance to it alone accomplishes nothing.

            • Kyunw@lemmy.world
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              12 minutes ago

              Oh, I just realized you’re the original commenter XD

              Why didn’t you lead with a reasonable argument in the first place, rather than suggesting self-harm or dismissing other points of view? I actually agree with you on the domino effect, even though it doesn’t really change my core view that businesses naturally try to milk it

            • Kyunw@lemmy.world
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              33 minutes ago

              Your point about normalization and the domino effect actually makes sense, and i agree with you on this

              My main reason for leaning so heavily against that original post was that they were telling people to off themselves just for wanting to make money. Corporate monetization might be annoying, but suggesting suicide over it is way out of line.

            • Kyunw@lemmy.world
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              1 hour ago

              i think its more like “if you hate the hotel service you should move”

  • kingkong@lemmy.world
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    3 hours ago

    so microsoft made games even less playable and fun my god time to cancel microsoft we need the ai datacenter companies bankrupt as the epstein class came for our games too the whole list of top 5-10 companies in spy needs to go bankrupt for the good of gaming and the world

  • tal@lemmy.today
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    8 hours ago

    I generally don’t think F2P games are a very good deal for the player, regardless of the form that the monetization takes.

    I’d just rather just pay up front and then have a good experience.

    • adjectivenoun@lemmy.world
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      3 hours ago

      It really depends. There are great examples like DOTA2 and Path of Exile, and miserable examples, like every crappy gacha game.

      Riot is kinda in the middle for me. Shame they nuked 2XKO after not telling anyone about it or catering to the people they neglected to tell about it.

    • Kyunw@lemmy.world
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      3 hours ago

      because that f2p game, would cost u more money than buying the game upfront

      i spend like 80-90 dollar on dota2 cosmetic, plus 2 battlepasses and its levels

    • Soleos@lemmy.world
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      7 hours ago

      Me too, but clearly there’s a huge part of the market that would rather put up with ads than go with an alternative

  • clucose@lemmy.ml
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    12 hours ago

    Maybe Microsoft is patenting it so nobody will do this in the future. They have the best for the gamers in mind. /s

    • Pyr@lemmy.ca
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      8 hours ago

      Wait, someone should make a gaming organization that just thinks of the most outlandish and ghoulish things to patent them so the big corpos can’t.

    • MufinMcFlufin@lemmy.world
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      9 hours ago

      Truth be told, that actually might be a neat thing to do. Imagine trying to think up really scummy ways to inject advertising into games, create new forms of mtx, etc. just to patent them and sit on those patents.

      I feel like it would do a bit of the Streisand effect since by patenting them you’re making them known, but that could be a bit better than letting someone else figure it out and get exclusive use of that patent for years. Either way anyone checking gaming patents can learn about it, but in one situation it’s used for the duration of the patent and in the other its not.

    • IamMoonPie@lemmy.world
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      7 hours ago

      You think Microsoft has consumers best interests in mind? Are you serious? Like are you genuinely caping for Microsoft or am I missing something here?

  • Aceticon@lemmy.dbzer0.com
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    13 hours ago

    Well, shoving adverts in front of gamers under the flimsiest of excuses will definitelly turn around the trend of game companies going bankrupts when Microsoft purchases them …

  • Karmatrine@sh.itjust.works
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    13 hours ago

    Putting aside that it’s idiotic anticonsumer patent. May I just ask here. How tf this even gets patented? Should I patent the act of showing the advertisement sign to my neighbors every time they open their door, so I can get exclusivity rights ownership on doing such an idiotic thing? Like why it gets accepted? It doesn’t sound even remotely technologically meaningful, neither it needs to withstand concurrency. It’s just a waste of tax money.

    • ExtraJudgement@lemmy.world
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      12 hours ago

      How tf this even gets patented?

      It hasn’t, yet, afaict. Applying for a patent != it being granted.

      As to the latent question of why Microsoft seems confident enough to try:

      Because the times of a patent requiring to clear a reasonable inventive threshold (to actually be a motor for innovation) are far behind us. These days, patents’ principal (not exclusive) purpose imho is so big corporations can sue each other to grab some of the others’ earnings.

  • Soleos@lemmy.world
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    7 hours ago

    This is to refine existing F2P advert inserts so the timing is less abrupt. It is also for an ad-supported game-pass tier so they can inject ads into any game in the library.

    Will it mean more developers/publishers choose to inject ads into games? Maybe. But plenty of games already have convenient spots for ads that don’t require this kind of tech, like match queuing, etc. and they don’t run ads.

    • Ex Nummis@lemmy.world
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      7 hours ago

      Pretty sure that in a decade, the norm will be that ads are absolutely everywhere. Only holdouts (think Kojima etc) and tiny indie setups will be able to avoid it. Every AA+ title will be riddled with it, and just like you can’t imagine people just “accepting” that today, we couldn’t imagine people “just accepting” microtransactions fifteen years ago. Yet here we are.

      • Soleos@lemmy.world
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        1 hour ago

        Ads are already everywhere, nobody said anything about it being unimaginable. You have product placement (especially IP crossovers) in lots of live service games. That doesn’t mean you won’t be able to pay for an ad free experience. You can watch a movie on cable TV with ads every 15min, or buy the movie, or rent it, or stream it ad-supported/ad-free or go to the movie-theater with front-end ads. If you don’t want to watch Dune with a commercial break interrupting the middle, there’s an option for that.

        Or the ads are incidental to the aesthetics of the activity, like sponsor ads on sports jerseys, in the stadium, and TV/stream. So what if the car chasing James Bond is an Audi because they paid for that.

        I’m not pro-advertising, I do think “all major gaming experiences will be ruined with advertising” is a bit overblown.

        • AFallingAnvil@lemmy.ca
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          57 minutes ago

          Sounds like a whole lotta words to say the future of non shit entertainment flies a black flag