• rustydrd@sh.itjust.works
    link
    fedilink
    arrow-up
    23
    ·
    edit-2
    22 hours ago

    Morrowind’s lore and artistic direction was far superior to Oblivion and Skyrim. I will fight people who disagree with this (not physically though, that hurts).

    • boonhet@lemm.ee
      link
      fedilink
      arrow-up
      14
      ·
      22 hours ago

      Absolutely. But at the same time, the base game is not all that approachable. Remake Morrowind with a proper combat system but leave the rest of the gameplay as is. I mean the lack of quest markers and everything. It’s awesome the way it is. I’ll buy several copies.

      • ShaggySnacks@lemmy.myserv.one
        link
        fedilink
        English
        arrow-up
        8
        ·
        19 hours ago

        I enjoyed the lack of the quest markers. The thrill of exploring the wilderness, trying to find the location, and the haunting cries of a Cliff Racer.

      • OutlierBlue@lemmy.ca
        link
        fedilink
        English
        arrow-up
        3
        ·
        18 hours ago

        Agreed. I remember hanging the paper map from the box on the wall beside me as reference while playing.

        • very_well_lost@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          14 hours ago

          That paper map was a masterpiece, and honestly, it’s hard to imagine playing without it. It had all of the regions and major settlements labeled, but that was pretty much it. It was up to you to figure out where all the fast travel routes were, and there were so many tiny little details that were clearly something, but that were left completely unlabeled. If you wanted to find out what they were, you’d just have to go out and find them.

          I’m struggling to remember anything else in gaming that tickled my imagination quite like that map…