

There’s no thing because a human had to program and train it.
This account is mostly for shitposting. Don’t take anything it says too seriously.
My notifications stay off because I don’t play chess with pigeons. Get mad.
All my OC is created with MS Paint (not Paint 3D). I know how to use “real” photo editing software, but I still prefer Paint for memes; I enjoy how its technical limitations add a problem solving element to the creative process.
I despise ads in nearly all forms. My art aims to offer the viewer a glimpse into how I perceive them. Colors are often inverted because inverted colors are often perceived as being “ugly” and “harsh” and I think all ads are ugly and harsh-looking.
I try not to spend more than 20-30 minutes on any one piece because I think spending any more time than that indicates a certain level of respect for the original source material I don’t wish to convey, and I want my art to have a certain “vandalism” or “graffiti” vibe to it.


There’s no thing because a human had to program and train it.


You’re not caught up with the Schlep-Roblox controversy, are you?


It’s not about who is/not worthy of that level of trust. It’s about the risks associated with putting that much private information in any one place.
Even if you trust the person you’re giving your info to completely, mistakes happen every day, that many identities in one place is an attractive target for hackers, and there are very few regulations that would require a private company to disclose such a breach, even fewer that would require them to compensate you for any damages resulting from such.


It can be simpler than that. If operating systems offered an option to create a user account flagged as a child account, it could also come with software to limit the use of child accounts on the local machine, and let the parent configure what is/not blocked.
I know third-party solutions exist for this use case. My point is that the functionality could be implemented better and use of it could be more mainstream.


“Children” being people of what age?
That’s up to the parents, not me, you, or the government, or any corporation.
Completely agree that parents, not governments or corporations, should be responsible for policing their kids’ online activity. But that shouldn’t mean Roblox should be able to ignore reports of groomers on their platform just because they buy a shit load of V Bucks (yes, this happens).
Agreed that everything on the internet should be there and is 99% fine. But I think we can also agree that no ten-year-old needs to see Funky Town or One Guy One Jar. Does that mean Motherless or the government needs to involved to make sure that doesn’t happen? I don’t think so.


Age verification doesn’t have to mean identity verification.
Parents and human moderators solved this problem just fine. Everything changed when every platform wanted to be the first to cut moderation costs by using LLMs instead.
They abandoned a perfectly working system and have been pitching a fit about restarting it because “it costs too much” ever since.


“Better” and “more acceptable” are very subjective.
If you’re asking me what I think, I think a solution that verifies identity is uncalled for. I think the problem, though real, is also greatly exaggerated and mostly caused by a failure of platforms to moderate (Roblox, for example).
Companies don’t want to moderate their platforms because that costs money. Developers need to add the reporting functionality and paid staff need to review and action the reports. I think this is one reason tech companies are so interested in AI; automated moderation. But, AI still requires compute power, which is still a cost.
If tech companies can claim handing over your ID will solve the problem, they get that sweet private info they want so badly for free, AND they get a cost-free way of claiming their platform is moderated; it’s a double win.
I think requiring platforms to moderate themselves with humans is a very small price to pay in exchange for the broad access to our private data and hundreds of billions of dollars of advertising revenue they enjoy, and a much better, much more acceptable solution.
Edit: Just remembered, another big component to all this is, big platforms like Meta and Reddit are getting hammered by AI scrapers, which drives up hosting costs, and being bombarded with AI slop, which negatively affects their engagement KPIs. ID verification will solve both of these problems.
It’s pathetic because, the only time laws or regulations ever get passed is when one oligarch wants to weaponize the government against their competition. It’s a sick game, and we all lose every time a move is made.


It’s not the desired outcome people are against, it’s the implementation.
I think you’ll have a hard time finding anyone who disagrees with the idea that children shouldn’t be exposed to the full power of the unfiltered internet, and that’s what makes these laws so insidious.
The issue lies in how governments hope to achieve this goal. Current laws propose that users provide the private company hosting the site (Facebook, TikTok, etc.) an image of their government-issued ID and/or other identifying information. The primary concerns are 1) these companies will have even more access to private information about their users, and 2) any security breach of these companies would risk the identities of their millions of users.
Imagine being able to apply for millions of stolen credit cards because of one successful hack. That’s the risk being created.


In the US, almost anyone can walk to the end of their driveway (or some other, similarly close location) and put an envelope in a box. In a matter of days, that envelope can be in any other box at the end of anyone else’s driveway in the US, for less than the cost of a bottle of water.
Most US Americans have no idea how good they have it with the USPS.
Similarly, the investigative arm of the Post Office, the USPIS, is arguably the most powerful agency of the US government, as there are virtually no laws limiting their authority to investigate.
There’s a phenomenon called “learned helplessness” where people simply don’t realize they’re capable of doing such things for themselves. They hit the limits of their knowledge and instinctively look to another human for answers, failing to realize they’re capable of taking the very same steps as the person they’re asking.
I’m not making excuses for them, just telling you so you know what to research to understand it better. It’s one of those things, once you know what it is, you start to notice it everywhere.
I think HML was recently updated to be usable now


It’s ethical to sell anything, as long as you’re completely upfront and honest about any issues you’re aware of, perform your due diligence in identifying any issues, and price it accordingly.


Thank you for the insight. I think I’ll continue to pass this one over


You own the games you buy from Steam too. The license you get is the same one that comes with a physical copy. You don’t have to launch the game theough Steam or even have Steam installed to play. Once the files are on your machine, you can launch and run the game just like you installed it from a disc.


Oh, well since Nintendo “voluntarily” paid the tariffs, by their own logic, that means they’re not entitled to refunds either, right?


See, that’s funny because she’s a dog who took a dump


Ive heard a lot of hype around this game, but when I look at the store page, it says there’s like $300 worth of DLC, and a bunch of it looks like better guns and stuff.
Is it possible to enjoy this title if you only buy the base game and no DLC? Or are you going to be stuck in an endless grind and always be outgunned by anyone willing to pay $5.99?


Then leave out da bike doe


Either malware or it’ll ask for your credit card… so I’ve heard
I usually open a document and type notes to myself. If I followed documentation, I’ll link it and download an offline copy in case it 404s one day. I also export configurations to csv or json and link those.
Something else would probably be better but it works for me and for what I do.