For the uninitiated: XIM is a tool used to play console shooters with a mouse and keyboard and fake them as controllers, essentially giving them an unfair advantage in competitive shooters on console.
Ubisoft implemented a super effective way to counter XIM called “Mousetrap” a while ago. It slowly adds more and more input delay if you’re playing with a XIM and tons of people have been sharing clips of players clearly trying to use it and having a 200ms+ delay in their actions and playing like they’re drunk. It’s quite funny.
As someone who used to play R6 on console, I salute the devs.
Is it really an unfair advantage now that crossplay exists? Like, I get it for the people who have it turned off, but it doesn’t seem so bad when you consider that feature now. Plus when we look at fighting games, we don’t say that fightsticks are cheating, or hit boxes. It seems more like Ubi is limiting ways to play instead. Plus, what kind of effect is it having on the accessibility of the game?
For clarity I don’t have any opinion one way or the other, I’ve always played on PC. Just curious about these different aspects.
Using a Xim device will hide your mouse and keyboard input and display it as a controller. So you would get the benefit of aim assist while also having all the benefits of m&k.
That’s a legitimate issue that no one has brought up. That is most definitely grounds for cheating.
The worst part is Seige isn’t the only game plagued with this issue. As an example, Destiny 2 has issues where PC players are doing something similar to this instance and getting controller aim assist on M&K. In shooters this kinda stuff really undermines the competitive integrity of said games and is yet another lame tactic for cheaters trying to get an advantage in FPS games.
Now that I think about it I’m pretty sure Call of Duty War zone has also gone on record stating that they created anti cheat for these devices as well.