- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
As part of its commitment to making gaming as accessible to as many people as possible, EA has pledged 23 new patents to share across the industry via its accessibility portal.
Maybe I’m just too skeptical of companies, but I don’t think this is all that well intended. I see lots of genAI patents mentioned in the article. To me, this feels a bit more like EA hoping others will pick some of these patents and develop something they could take advantage of it later.
They’re probably just trying to appear to be doing good so that legislation doesn’t start looking at digital patents more closely
I get that it’s fun to dunk on EA, but from what I know they have a super engaged team working on accessibility across all games who are really passionate, into it and have solid corporate backing. This isn’t super new.
Hey, getting people to do better also involves recognizing when they do good stuff, not just being pissed when they do bad stuff. Get some carrots in there with the sticks.
hoping others will pick some of these patents and develop something they could take advantage of it later.
Bethesda is this u
Nah, I figure Bethesda would need to move to a modern engine to take advantage.
Same thoughts myself, I mean it’s not 80% altruistic, they’re hoping to get market share for their tools which I’m sure they’ll charge for later. However, the photosensitivity tool actually seems useful.
Everything always remains to be seen with these corporations, they have a shit record with consumer friendly practices after all, but I’m still glad that accessibility in gaming has taken off and welcome attempts to make it easier to support.
Patents are always public, maybe they meant licensing cost free.
Abolish software patents.
How many studios are about to be sacrificed to balance the scales for this?