Thanks for the insight send_me_nude_girls.
Thanks for the insight send_me_nude_girls.
That is quite an achievement too be honest, havent had a charging port fail on me since phones switched to usb c.
I am not planning on saving any nuclear launch code on my phone any time soon, so I’ll use it untill it lasts. The end of life is more of a “dont fix the phone if it breaks from now on” date for me.
Well it only has 1 user according to the Mozilla store, so no surprise that no one had heard of it.
I for one support becoming a walking skeleton
Admittedly it probably was a bit easier back then, i just had the fun of searching for a job after uni, and plenty of companies wont even talk unless you have experience or a degree. Kinda bullshit, because some of the best software engineers I know never went to University.
To bridge the gap to Windows 13, which will put it in the middle of the screen.
I’d say around 1 time a week. I guess it just tends to happen with a lot of devs working on a single project. But we do have a daily rebase policy for all development branches, so I can’t remember the last time it wasnt some includes mixing badly, or a file being moved. These are all easily fixed.
On the other hand, starting to learn latex through some smaller paper might prepare you for when you actually would need the features it brings during a thesis or something similar. Also nowadays with overleaf I do find that it is not all too difficult to get started with latex. Still it remains a bit of a complex beast to master.
I’d say take the latest stable one, which atm is 4.0.3. they released their major rewrite(version 4) a few months ago, but for now they still support version 3. Considering you are starting from scratch i’d say just go for 4. I have never used their tutorials myself (went about with only the public docs, and looking at other projects), but they have an entire page dedicated to it https://docs.godotengine.org/en/stable/community/tutorials.html. Feel free to take any one there.
Considering you have a low end pc i’d recommend trying godot. As someone who has been in the gamejam scenes for few years now I have seen it be used more and more. It is not the most powerful engine, especially compared to unity and unreal. It however is by far the easiest both on user experience and on computer resources. As a bonus it is fully free and open source, which is always nice. For the learning part I’d recommend just starting, being bad at something is the first step in being kinda good at something (this is a quote from somewhere, and i dont remember from where). Good luck!
It seems like the servers are having some trouble [https://www.redditstatus.com/]. Couldnt have chosen a beter time
This tool doesnt, but the one linked in the second edit does
Huh always felt that Minecraft had a very horizontal game play loop. As in getting a certain upgrade never had you jumping though that much hoops. The only get this for that kinda thing i can think about are the tools/armour, which does have a bit if progression you are forced to go through. Modded Minecraft on the other hand…
Or where it just becomes a nuisance 5 minutes in. For example Subnautica, which is an amazing survival/exploration game. But the hunger/thirst becomes a chore like 30minutes in when you get the possibility to get food basically everywhere and stock up on water. Still enjoyed the exploration/base building a lot. But it really stopped being a survival game quickly, which honestly might have been for the best given its other qualities.
Currently playing through “unsighted”. It is a really nice metroidvania game, however everyone (even you) is dying and only has a certain time left. For now i am really enjoying the novelty, but I hope no game copies this. It does really stress me out. knowing that i have to go and upgrade my weapons now because the blacksmith npc s dying in 4 in game hours(like 10 minutes irl). Or quietly exploring the beautiful world just to get a pop up showing that the (nice elderly) consumables vendor is about to die. Like I said it is quite novel, but does have me not play the game often due to knowing wath wil come. I’d say try it out if you feel like stressing a bit :).
Single main takeaway here, dont use msvc if you want your sorting algorithms to be fast. Quite surprised by how large the difference is.
Sure, the Odin project does seem like a good starter resource. Full disclosure hoewever is that I havent used it myself, I went through it due to you post. It also is difficult say as everyone has a different learning style for these things, i dont know what yours is. However strictly speaking to the eloquent javascript book you will find the ramp up of difficulty be way smoother (the book goes from modules to aynch programming wow). I did however notice that the odin project is very focussed on learning how to programming, without learning why the code does what it does. A bit like learning how to work with a machine without learning how the machine works (just do this to get this result, dont ask why it is that way). This is not necessarily bad, if it is what you are looking for. Also personally I find that even their advanced course have a low to mid skill ceiling, not what I would call “advanced for experts”. Anyway you could spend days trying to find the best foothold to start programming, or you could just start and learn along the way. Odin project seems like a good way to just start doing stuff. I would recommend going a bit further with the projects, personally I have found that programming is something you learn by doing, and considering you already are quite good with server management and such you already have the skills to search stuff to implement something extra. Good luck!
Yes yes we are working on mod tools they will be there “soon” - reddit for the last 8 years.
He is a pretty respected and known (former)reviewer in the tech industry. Used to be a writer for anandtech for many years, and now does some kine of consulting for tech companies. But most importantly, he personally knows, and as far as i know is respected, by both ltt and gamersnexus.