• 22 Posts
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Joined 1 year ago
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Cake day: June 23rd, 2023

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  • The game throws big bosses at you at a time when you won’t have range weapons, and expects you to dodge these big sweeping attacks that would be more appropriate fighting with ranged weapons. And by the time you get a ranged weapon, it’s too late, and they’ve raised the stakes again for future bosses to the point that having a ranged weapon isn’t even an advantage.

    I was forced to reduce the difficulty just for the bosses. All of the other enemies were mostly fine.



  • I thought the reward for the puzzles was not good enough, either. When you play Outer Wilds, you figure things out, unlock a wonderful story, and learn tricks for other puzzles. When you play Tunic, you (eventually) figure things out and get a bad ending for a game that barely reveals anything, story-wise.

    I also thought that requiring a web app or a bunch of paperwork to figure out the language was far too inconvenient for a game made in the 21st century. They borrowed the wrong lessons from Fez.