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Joined 3 years ago
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Cake day: June 17th, 2023

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  • Also, another thing to consider is whether there’s other people around and what their gender is. Consider the scenario of me (a man) walking down the street at night and there’s one person around that I need to pass by to get where I’m going.

    If I’m constantly moving my head to look around at everything, I’m going to look really shady and make other people worried. I’m just trying to get somewhere, so I’d rather not bother people, which means it’s better to just look ahead and kinda ignore them, and trust that my peripheral vision will pick up any actual threats.

    That all being said, this experiment wasn’t set up to consider that at all. Especially since the study is from Brigham Young University (ew), and at a spot on campus referred to as “Rape Hill”. So thinking this much about the study is probably a waste of ti.e











  • The creation engine is still somehow just as janky every time

    As someone who’s played all of their mainline games since Skyrim, this is an outright lie.

    They updated the Creation Engine from 32-bit to 64-bit for Fallout 4, and since they used Skyrim as a test bed for development, all they had to do was a bit more work to make Skyrim Special Edition.

    SSE is significantly more stable than LE, especially if you’re modding. And Starfield actually held to their claims of being their leadt buggy release to date.

    It’s pretty clear that all you know about what’s going on with Creation Engine is just parroting the memes.



  • You clearly don’t understand software development.

    If you’re a programmer, you rarely rewrite a program from scratch if you can avoid it, especially if you’re just making a version update. Do you seriously Epic threw out all their code from UE3 to code UE4 from scratch?

    And honestly, Bestesda has done lots of work going through and fixing/updating existing code. Fallout 4 and Skyrim Special Edition are 64-bit programs. Skyrim Legendary Edition and Fallout 3/New Vegas are 32-bit programs.

    Updating the Creation Engine to do that requires a ton of changing existing code, but you thankfully don’t need to rewrite everything.

    And their work actually makes its way to the players. Skyrim Special Edition is significantly more stable than Legendary Edition, and allows over 10x more plugin files for modders. And Starfield actually held up to the claims that it would be Bethesda’s least buggy release to date