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Joined 2 years ago
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Cake day: June 15th, 2023

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  • I can’t see your reply on my instance, @tal (currently 1 day ago, still not federated) so not sure if you will see this (or if you do, if I’ll see your 2nd reply…). EDIT: I forgot the first @ when I first posted, so I don’t know if it actually worked as a mention

    One was kicked off by someone generating polygonal-style art

    It’s visually striking (if you don’t look too closely), the 1st bonus image is best but I’d still go with a more minimal style. That and aside from hallucination, I would prefer live-rendered polygons. Infinite scalability is the point.

    Here’s something I made a while ago, animated eye (note: on my end, Imgur links don’t work unless viewed in private mode for whatever reason) though a full game with that style is not currently viable for me for multiple reasons (the feature is 4.X only and still an unmerged PR that may not perform well enough for common use, no Nim-lang bindings yet in 4.X).

    Carrier Command 2?

    I was confused at first, that style of 3D polygonal isn’t really uncommon. I don’t really buy things (esp not $30 level) and I need a hobby so that’s a part of it too*. For 3D art I’ve done, one of my threads is federated to your instance. Here’s the stuff that didn’t (these have no textures, only vertex colors):

    badgerbadgerbadgerSPACESHIP

    banana

    office plant

    Note the 1st and last show a white background in a new tab but the background is transparent (and show as such on Kbin).

    *= I mean I have seen some games that have a nice aesthetic, even better if they’re more “real” with it (though that is what’s hard to find)


  • The problem is that they overlap, usually all 3 interlocked. The threads/microblogs I’ve tried barely get responses (again, federation may be an issue), let alone even answers for even something like Blender. I can use Nim w/o art but I don’t have the ideas for it usually (or if I do other issues happen, including just lacking the desire to write for something like a game book).

    I’ve mostly waited for something to improve, but a while ago I started my own simple polygon loader/format and I worked a bit more on that today. I think I made one of my own questions irrelevant (assuming my condition to detect strip vs. fan is correct) and added a couple of other improvements. I don’t think it’s at a point I’d share it, but I probably could (should) try to make a simple game with it soon.

    Though I’d rather have 3D in Raylib (vertex colors not working with Nim bindings, Naylib) or more advanced 2D in Godot 4 (no Nim-lang bindings, and said feature is an unmerged PR that may not be performant enough for full game art).




  • I want to use Raylib, but mentioning it here on the fediverse doesn’t get much of a response (I can’t see a raylib community from my instance). My choice of language probably doesn’t help, though.

    My first issue is wanting vertex colors on 3D models and I am not getting this (this may be a problem with the bindings I’m using, naylib(nim-lang)). The second would be needing guidance for the 2D polygon text loader that I started.

    Maybe I could make simple GUI applications with raygui, but I don’t currently really have many viable ideas on what I would want to make.


    To OP: Another potential option is using Godot w/bindings. Design is pretty fast and flexible, then using signals is super easy.

    I’ve tested some frameworks (specific to my language, so not really helpful to most), the one that I liked more said it was declarative user interface framework based on GTK though I would prefer a similar thing for Qt and there wasn’t an ability to automatically scale text size to better fill the available button size (I was testing an adventure-book reader and hoping to use unicode characters).

    Frameworks for single page applications (or some other browser-based tech) might be ok for simple stuff. Similarly, I’ve liked the idea of TUI frameworks (yeah, because htop) but haven’t really tried that yet.


  • My napkin guess is that this is some sort of specific process/tactic, either it only allows 1 2 levels of reclassification at a time or that was all that could be agreed on (with multiple agencies, likely the DEA limiting the pace). So either avoiding the Senate or the tiniest of steps that pretty much anybody will allow/defend. Slow-and-steady could be the plan, assuming Biden wins again and actually follows up.

    Well that and it probably really helps with the turning-a-blind-eye, like the difference between ignoring/acquitting a hit-and-run fender-bender versus ignoring/acquitting the act of treating a no-traffic intersection (in clear conditions) like a 4-way stop. Maybe it will be enough to reduce hostility and move the relevant overton window over time while avoiding pushback.

    EDIT: Looking at it more, this seems to be the department of HHS pressuring the DEA on clear medical use. As others say, the lower restriction might help further medical study which could in-turn result in further reclassification.


  • Reminder on Stockholm syndrome:

    According to accounts by Kristin Enmark (one of the hostages): the police were acting incompetently, with little care for the hostages’ safety.

    She had criticized the police for pointing guns at the convicts while the hostages were in the line of fire, and she had told news outlets that one of the captors tried to protect the hostages from being caught in the crossfire

    but the prime minister [Palme] told her that she would have to content herself with dying at her post rather than Palme giving in to the captors’ demands.

    Ultimately, Enmark explained she was more afraid of the police, whose attitude seemed to be a much larger, direct threat to her life than the robbers.

    Which could possibly be relevant here, particularly the civil war part.



  • Aside from cost there’s also the issue of law, requiring people die of natural causes beforehand means most people will turn to soup before their brain can have any hope of being preserved.


    I have cynicism for lots of things involved here, but if I had the option from some shady person who seems like they are capable and vaguely aligned with me I’d probably take the chance especially if we could make some sort of a post-revival agreement. What a brain (put into a small machine and ideally alongside symbiotic systems) can do for the people who are still alive. Probably with my brain in a jar living in VR until the details are worked out.

    And if it doesn’t work out that way, well… That’s gooood soup!




  • My thought as well, the video Tom Scott did on the mountain town that has bespoke electric vehicles (and strict usage on them for needed business) comes to mind (R2oD1ZHNMFE). I don’t know how much is law and how much is companies not caring to cater to that market (even with designs that they sell in Europe), but Kei-like vehicles can still be affordable without being fully unsafe (but the issue of safety is more about the market making larger-and-larger trucks and SUVs, and lack of viable car alternatives paired with high speed limits).

    Higher cost really is not a fix. Other concerns like privacy seem like policy could mesh well with low-end (no internet connection, just-a-radio, common off-the-shelf parts, standards+no DRM etc). It would be nice for the option to exist in this space that US car companies are not trying to fill anyway.

    @Fiivemacs






  • I am once again saying: Why not hydroxyapitite? A form of calcium, same as our teeth/bones. It even has water management uses because it adsorbs other stuff like fluoride and lead, which actually makes finding info about its addition to water for the purpose of teeth health difficult.

    Though it seems like hydroxyapatite water would also make fluoride toothpaste even more effective.

    The mineral ions introduced during remineralisation restore the structure of the hydroxyapatite crystals. If fluoride ions are present during the remineralisation, through water fluoridation or the use of fluoride-containing toothpaste, the stronger and more acid-resistant fluorapatite crystals are formed instead of the hydroxyapatite crystals.


  • Some of it is probably just me sucking at games or not being focused enough. Even though often times I already feel like I’m taking things slowly enough as-is (and trying to exhaust my options).

    Though I also think some of it is how razor-thin margin-of-error can often feel, unforgiving (or as I’ve said, annoying) mechanics, the downsides of randomized/generated content, and also just a big lack of player agency or more specifically good options (like how most games just decide the single-use items you buy are gonna be expensive and selling stuff is barely worth it aside from making room in your inventory).

    If a roguelike(/lite) game really kicks my ass almost every time and then I have one really good run where I win (likely due to luck), I probably am not going to want to play that game for a while (if ever) again.



  • I am pretty much the opposite. I have been burned in the past… things like difficulty (esp. co-op games not really adapted at all for single-player), inventory/loot, hunger etc being annoying. Or sometimes games start out fine and then just eventually lose me.

    In fact for some games without much replay value I’ll just watch a let’s play of it and get 90% (or perhaps better because it’s not me dealing with nonsense) of the experience.

    Then again, I also just have mostly stopped buying games. And the last thing I bought off Steam (in 2020) was one of those things I wanted for a while and it ended up being a disappointment for me.