Truly random, do you still work in automobiles in Korea?
Ignore all the that, it’s marketing. A lot of cool indies that have better story and mechanics than AAA games, you just have to look beyond your usual places
Actually on Nine Sols now, but the amount of concentration it needs it’s quite high, so I can’t stay in a session too long. Thinking of doing a Hollow Knight replay
Haven’t heard a couple of these, will check out Shadow of Doubt
Return to the Obra Dinn, you are a insurance auditor
I remember trying out the regular card in GT and found the Audi TT enjoyable to drive.
Restarted Satisfactory 1.0. there are rough bumps, but it’s a fairly well paced game and runs well
The dog on the cover almost looks like AI
Or non Americans just sick of politics
Miss out on what? Unity was a buggy mess on launch, skip, the British one was a snorefest. By the time of the reboots, Ghost of Tsushima, Elden Ring and BotW already came out
I’ve played it for too many hours to count, but gave up at the higher difficulty due to the uncontrollable RNG, you do have to reroll seeds if you want to beat it . Not sure if they reduced the randomness somehow
Japanese publishers retain staff because every Japanese company does, they don’t pay as well but you get life time job stability. Capcom is on a roll, Sega still has RGG, Bandai Namco has Fromsoft. They have the chokehold on jrpgs. And finally Nintendo is still king
One game I don’t know why
Ask me about Loom
Yeah baby, let’s go! Hope they work out the rights for the 3rd one
One game, I don’t know why
That’s disingenuous, Starfield was universally critically panned.
I think Spyro was the first mainstream game to standardise achievements, you could do random stuff in-game and it gave you a little pop up, carried over to Ratchet and Clank and now every game has official achievements
If you realise the RNG is really ridiculous at higher difficulties than you can stop