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Joined 2 years ago
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Cake day: June 11th, 2023

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  • I think it has to do with the feature not working as seamlessly with controllers - or at least developers believing so anyway. The original Xbox port of Doom 3 had the camera zoom in to a panel where you were near it and IIRC the BFG edition has the controller slow down a bit in some panels.

    There are a couple of FPS games that had similar in-game UIs, though they aren’t as big profile as Doom 3. I bought Exodus from the Earth some time recently and the game has a lot of in-game UIs that use a similar seamless control.



  • I’ve been playing System Shock 2, the original version i got from GOG (it took a bit to make the controls work but it works fine, though i found a weird bug with non-Steam games in that if you rename the game it loses the control settings - e.g. i set up the controls when the icon was named “SS2.exe” but when i renamed it to “System Shock 2” later it lost the settings until i renamed it back to “SS2.exe” :-P).

    I also played a bit of Stranger of Sword City, a turn-based and grid-based blobber. I find the deck works fine with such games.

    Also both games play just fine at ~5Watt settings (i like to optimize the settings per-game to get more battery life out of the system).