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Joined 1 year ago
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Cake day: September 13th, 2023

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  • Well, this is so typical of people who just see employees as numbers. How is it possible that a company thinks they have an overemployment problem? Doesn’t it mean that the whole company’s management is a pile of crap?

    Just build your team on people who care, who have time and will to do 1on1s and who can build a culture of trust in your company. Then you will not need to waste money on an algorithmic whip.

    Now, if someone comes up with an AI budy who helps with 1on1s and helps to build a culture of trust in a company, let me know, anything else is just waste of time and money solving problems created by crap management.







  • This has a side effect of the people who went through the full game development cycle and can help to improve the process of developing of future games with actions based on their experience do not stay in the industry and thus the industry is bound to repeat the same mistakes again and again. I mean, I started working in the gaming 22 years ago, worked there for 7 years, then took 12 years of break elsewhere and now I am back for 3 years. After I returned I was surprised how almost nothing changed. It is still the demo-to-demo sprinting without proper planning or building the technical layers in advance. So the publishers/management is getting more or less faked demos and are always surprised that at some point they get a very badly made piece of software full of bugs and architectural flaws.