The dialogue gets a lot more chill as the show goes on. It’s noticeably better by the end of season 1.
The dialogue gets a lot more chill as the show goes on. It’s noticeably better by the end of season 1.
Bitrate wouldn’t change, but it would reduce latency by a tiny amount.
The Haruhi fandom forums back when season 2 premiered were a shitshow, even before Endless Eight. I tend to avoid anime fans on the internet after that. However, when the new Spice & Wolf season was airing, I ventured into some fan spaces and was surprised at how pleasant it was. Probably helps that the books and show are both pretty wholesome. Didn’t even see much lusting after Holo. So it might just depend on the show.
Dear Doctor, too. You’re allowed to interfere if they ask you to, and the Prime Directive hadn’t even been made yet.
Cyberpunk 2077 used the static levels on launch, but changed to almost everything leveling with you in 2.0. I think the change actually worked better for the game, but it’s also done differently than every other game I’ve seen use that approach. Enemies gain stats much slower than V does, so a level 20 V still feels much more powerful than a level 1 V, but you also have the freedom to explore rather than having arbitrary beef gates making it nigh impossible to go to certain parts of the city before you’re supposed to.
On the other hand, I also love Morrowind’s painstakingly hand-crafted world with static enemies and hand-placed loot. In most games done that way, however, returning to lower level areas is typically a complete waste of time.
Ultimately, I think both systems can work if they’re done well, but everything leveling up is almost always done poorly, or at least worse than the average game with static levels.
A system I have thought of before is a hybrid where enemies have a target level and then their actual level is the average of your level and the target level. For instance, if an enemy’s target level is 20 and you’re level 1, they’ll be level 10. You probably won’t be able to do much to them. But when you get to level 10, they’ll be level 15, which you might be able to deal with if you’re good. You’ll eventually out-level them, but they’ll still be interesting to fight because when you’re at level 40 they’ll be at level 30. I only make the occasional mod, though, so I’ve never gotten to test if this actually is fun.
Even if you notice that your brush techniques an inventory screens don’t look complete, it really does feel like the end. Then when they do look complete and you’re sure you’ve finally finished it, there’s one more region and some upgrades.
And from 1 to 2, which was desperately needed.
Do swans have them? Or was Leda just into some weird shit?
In theory. In practice, software patents have pretty consistently been about the outcome and it’s held up in court. This expired patent on sanity systems, for example.
Halo 2 on legendary is absolutely brutal. The jackal snipers will one-shot you almost as soon as they spawn, so you need to memorize the spawn locations and triggers and make sure you have a BR to headshot them before they get into position.
The mini one was officially the PS One as the full name of the system. The official abbreviation for the original grey model was the PS or PS1, depending on whether or not Sony had started developing the PS2. Then they just started adding Slim to distinguish the small models and Xbox proudly took up the duty of naming consoles things that are confusing and don’t make any sense.
Interestingly, it’s technically not. While the PS1 was sometimes called the PSX in development, that name didn’t make it to the production model. There was, however, a PlayStation system that saw production under the PSX name, which was a combination PS2 and DVR. That’s probably the one @JusticeForPorygon@lemmy.world is thinking of.
Ah, the first chapter of Metropolis. One of my favorite sections. That chapter name actually depends on the difficulty setting. On easy and normal it’s ‘Ladies Like Armor Plating’ but on heroic it’s ‘Ladies Like Grinding Treads’ and on legendary it’s ‘Ladies Like Superior Firepower.’ I think it’s the only instance in the franchise of a chapter title changing based on difficulty.
But it’s also just the previous console generation and brand new ones were still in stores three years ago.
Add tomato slices and chicken.
Here, I can make it worse. There are highschoolers now who’s parents hadn’t met yet when when Michael Jackson died.
Bab5 was still mostly humanoid, although two major, recurring species were very inhuman.
B5 also had almost no budget. A lot of the sets are TOS quality despite being made in the '90s.
The TCW was a network mandate. So was dumping the TCW.
It would specifically hurt Xbox, which I wouldn’t be sad about.
Huh, I was able to just close the pop-up and play the video as normal.