Maybe he has an Internet or social media presence with persuasive and/or humanizing postings, and they want to deny him the PR bump he’d get from them becoming public.
Laboratory planner by day, toddler parent by night, enthusiastic everything-hobbyist in the thirty minutes a day I get to myself.
Maybe he has an Internet or social media presence with persuasive and/or humanizing postings, and they want to deny him the PR bump he’d get from them becoming public.
Keep in mind that when 10nm was in planning, EUV light sources looked very exotic relative to current tech, and even though we can see in hindsight that the tech works it is still expensive to operate – TSMC’s wafer costs increased 2x-3x for EUV nodes. If I was running Intel and my engineers told me that they thought they could extend the runway for DUV lithography for a node or two without sacrificing performance or yields, I’d take that bet in a heartbeat. Continuing to commit resources to 10nm DUV for years after it didn’t pan out and competitors moved on to smaller nodes just reeks of sunk-cost fallacy, though.
Intel’s problems, IMO, have not been an issue of strategy but of engineering. Trying to do 10nm without EUV was a forgivable error, but refusing to change course when the node failed over and over and over to generate acceptable yield was not, and that willful ceding of process leadership has put them in a hole relative to their competition, and arguably lost them a lucrative sole-source relationship with Apple.
If Intel wants to chart a course that lets them meaningfully outcompete AMD (and everyone else fighting for capacity at TSMC) they need to get their process technology back on track. 18A looks good according to rumors, but it only takes one short-sighted bean counter of a CEO to spin off fabs in favor of outsourcing to TSMC, and once that’s out of house it’s gone forever. Intel had an engineer-CEO in Gelsinger; they desperately need another, but my fear is that the board will choose to “go another direction” and pick some Welchian MBA ghoul who’ll progressively gut the enterprise to show quarterly gains.
This feels like complaints over asset flips bleeding over into first-party asset reuse, because the people complaining don’t understand why the former is objectionable. It’s not that seeing existing art get repurposed is inherently bad (especially environmental art… nobody needs to be remaking every rock and bush for every game) but asset flips tend to be low effort, lightly-reskinned game templates with no original content. Gamers just started taking the term at face value and assumed the use of asset packs was the problem, rather than just a symptom of a complete lack of effort or care on the developers’ part
rimshot
Science: knowledge workers stop being consistently productive past 40 hours per week, and probably less than that
Rentier-capitalists hot boxing their own farts recreationally: ackshually the problem is we let you dirty fucking peasants go home to sleep at all
I’ve got two big sycamores in my front yard, and they both are currently dropping leaves the size of dinner plates in enough quantity to completely cover large portions of the yard. If I don’t rake or mulch them, they will smother whatever ground cover that’s underneath them. I know this because I tried leaving them one year and it took the next three years to get all the mud pits left behind in the spring to fill back in.
Sorry. Not casting aspersions on you, just despairing at the situation.
Working on it, but for the overwhelming majority of people emigrating is a hell of a lot harder than just showing up in another country and saying “my place sucks, can I come in?”
The math leans towards the former, but when the two hypotheses suggested by the data are “we are actively and selectively targeting noncombatants” and “we just don’t give half a shit who we’re killing,” in a sane world you’d be universally branded as “the baddies” in the conflict.
Cops don’t usually distinguish between net and gross revenue when they put out these kinds of press releases.
On most carriers this is code for “coach, but it’s an exit row so we’ll charge extra for the legroom.”
In that case (as is the case with most games) the near-worst case scenario is that you are no worse off trusting Valve with the management of item data than you would be if it was in a public block chain. Why? Because those items are valueless outside the context of the commercial game they are used in. If Valve shuts down CS:GO tomorrow, owning your skins as a digital asset on a blockchain wouldn’t give you any more protection than the current status quo, because those skins are entirely dependent on the game itself to be used and viewed – it’d be akin to holding stock certificates for a company that’s already gone bankrupt and been liquidated: you have a token proving ownership of something that doesn’t exist anymore.
Sure, there’s the edge case that if your Steam account got nukes from orbit by Gaben himself along with all its purchase and trading history you could still cash out on your skin collection, Conversely, having Valve – which, early VAC-ban wonkiness notwithstanding, has proven itself to be a generally-trustworthy operator of a digital games storefront for a couple decades now – hold the master database means that if your account got hacked and your stuff shifted off the account to others for profit, it’s much easier for Valve support to simply unwind those transactions and return your items to you. Infamously, in the case of blockchain ledgers, reversing a fraudulent transaction often requires forking the blockchain.
The idea has merit, in theory – but in practice, in the vast majority of cases, having a trusted regulator managing the system, who can proactively step in to block or unwind suspicious activity, turns out to be vastly preferable to the “code is law” status quo of most blockchain implementations. Not to mention most potential applications really need a mechanism for transactions to clear in seconds, rather than minutes to days, and it’d be preferable if they didn’t need to boil the oceans dry in the process of doing so.
If I was really reaching, I could maybe imagine a valid use case for say, a hypothetical, federated open source game that needed to have a trusted way for every node to validate the creation and trading of loot and items, that could serve as a layer of protection against cheating nodes duping items, for instance. But that’s insanely niche, and for nearly every other use case a database held by a trusted entity is faster, simpler, safer, more efficient, and easier to manage.
There are sophisticated and nuanced critiques to be made of Western power projection, soft and hard. “Nuanced” and “sophisticated” are not words appropriate to the average hexbear or lemmygrad denizen’s take on geopolitics, and for those of us who live in the real world rather than living to argue over how many Maos can dance on the tip of the icepick that killed Trotsky, the loud and unrelenting naysaying of anything less extreme than “armed proletarian revolution now!” got to be incredibly tiresome, not to mention the constant cheerleading of brutally-repressive regimes that don’t have any values in common with actual socialists or communists just because they oppose the US and its allies.
Okay, but like… Even if the decimal point is supposed to be two places over, how often is Starfleet replacing people’s shoes after they get embedded in the deck plates by a millimeter? Do the floors of transporter rooms get permanently rubberized after enough use? Does Chief O’Brien have a special floor razor tool to scrape shoes off the pad when they’re too deeply embedded to pull out?
Please be moddable…
He built a homebuilt aircraft and that wasn’t the thing that killed him, so he wasn’t dumb by any stretch, but “smart enough to be dangerous” seems like a phrase coined just for him.
FWIW there is a cottage industry for OnStar disable/delete mods for GM vehicles. It can be done, usually without breaking too much else of the car’s electronic functionality.
Given that the guy used a (partially) 3D-printed gun, I just can’t fucking wait to see how the overbroad knee-jerk restrictions are going to impact the hobbyist maker space.