• 32 Posts
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Joined 2 years ago
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Cake day: June 10th, 2023

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  • Can’t you accept that someone who knows what they’re taking about might have a different opinion than you? Bluetooth bitrate is once again a non issue for most situations. Unless you’re listening to lossless audio (e: or the headphones are stuck in headset mode) Bluetooth has a higher bitrate than what you’re listening to. And I’d argue with most headphones you hit the limits of the hardware way before you hit any bitrate limitations still. (Edit: what I meant is, if the hardware is capable of delivering better sound quality than what standard codecs can support the manufacturer will then include higher quality codecs)

    I didn’t know streaming services didn’t have audio latency settings, that doesn’t sound ideal. Latency is very situational in how much it matters to different people with different content (game streaming is a thing) so I’d still not write bluetooth off, but if it does bother you do use wired headphones




  • Either you never used a good wireless headphone or a bad wired one. Sure the best wired headphones might have higher quality than the best wireless ones but that’s once again not something everyone will have lying around. In my personal experience every set of wired earbuds / headphones I’ve used (stuff my parents had lying around and ones bought for / gifted to me) sounded worse than all but one pair of wireless ones I’ve used.

    Latency does not matter with audio and can be compensated for with video. Only place it would matter is gaming and even some of those might offer compensation options. Not to dismiss that it might be the decisive factor for some people but it hardly applies to everyone.












  • I’ve been using Vivaldi as my logged in browser for years. I like the double tab bar groups, session management, email client, sidebar and tab bar on mobile. It is strange to me that tab bar isn’t a thing on mobile on other browsers despite phones having way more vertical space than computers. Although for internet searches I use a seperate lighter weight browser that clears its data on close.

    Ecosia also been using for years. For a while it was geniunely better than the other search engines I had tried but nowadays it’s worse since it started to return google translate webpage translation links based on search region instead of the webpages themselves. Also not sure what to think about the counter they readded after removing it to reduce the emphasis on quantity over quality like a year ago.

    I don’t use duckduckgo as its name and the way privacy communities used to obsess about it made me distrust it for some reason


  • Progressed a bunch more in witcher 3 but got burnt out again. Finished ugly baby and it seems a bunch of side quests become unavailable after isle of mists and I don’t have time to binge them nowadays.

    Tried to make progress in celeste and they bleed pixels but they were too hard. I think I’ll give up on golden strawberries and do the other stuff on celeste and might end up giving up on tbp entirely as the fire world seems impenetrable. The difficulty curve on that game is insane

    Currently looking for a short ish easy game thag I can just play from beginning to the end without getting stuck or feeling completionist fomo. Suggestions?


  • The latency numbers of displays ie the 8-9 or 40ms include any framebuffer the display might or might not have. If it is less than the frame time it is safe to assume it’s not buffering whole frames before displaying them.

    Your GPU has a frame buffer that’s essentially never less than one frame, and often more.

    And sometimes less, like when vsync is disabled.

    That’s not to say the game is rendered in from top left to bottom right as it is displayed, but since the render time has to fit within the frame time one can be certain that its render started one frame time before the render finished, and it is displayed on the next vsync (if vsync is enabled). That’s 22 ms for 45 fps, another 16 ms for worst case vsync miss and 10 ms for the display latency makes it 48 ms. Majora’ mask at 20 fps would have 50ms render + 8ms display = 58 ms of latency, assuming it too doesn’t miss vsync



  • First time hearing that about OLEDs, can you elaborate? Is it that the lack of inherent motion blur makes it look choppy? As far as I can tell that’s a selling point that even some non-oled displays emulate with backlight strobing, not something displays try to get rid of.

    Also the inherent LCD latency thing is a myth, modern gaming monitors have little to no added latency even at 60hz, and at high refresh rates they are faster than 60hz crts

    Edit: to be clear, this is the screen’s refresh rate, the game doesn’t need to run at hfr to benefit.