Llama interested in technology, news, story telling, sports, and random amusing objects.

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Joined 2 years ago
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Cake day: June 12th, 2023

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  • Digital Rights Management. Usually DRM agreements are imbedded in the terms and conditions no one reads when they install software. It usually gives the software vendor the right to monitor your use of the software in real time via the internet.

    Within the context of Chrome and other Chromium based web browsers, this means that Google will be able to monitor your web browsing in a new way any time you’re using a browser based on Chrome/Chromium.











  • Thanks for answering. Sounds like in this case Android would work for you, if you were comfortable using Signal or showing up as a green dot on your family’s iPhones. Not that I am recommending you change or anything.

    I just wish* Apple would be more willing to integrate with standardized technologies, like MMS and USB-C. I get that they want to develop as much as possible inside the house, but some things are just inconvenient for their users when they have such a hardline stance.



  • There’s some great ones that have more of a survival aspect:

    Surviving Mars
    Made by Haemimont, the original creators of the Tropico series. You build colonies on mars with near-future level technology (at first). The “cities” you build are large, modular dome structures that you place on the map. Within each dome you place the individual buildings that colonists need to live. Your first domes will start off holding just a few dozen colonists or so each; however you can connect domes together so they can share resources and over time you can build larger and larger domes. The largest domes can hold hundreds of colonists. This game also has sophisticated resource management mechanics. You might have to try a few colonies before you get all the basics down. If you’re not able to produce all necessary resources, you’ll experience systematic/ripple effect failures as one problem leads to another. For example, if you’re not producing enough water, your people will eventually die of thirst, but you’ll also have trouble producing rocket fuel which is made from water, no rocket fuel means no resupplying from earth. Finally, the game has a technology “Breakthrough” system. Breakthroughs are unique technologies that you will discover on each different map. This ensures that each of your colonies will have some technological variation and this greatly enhances the game’s replay-ability.

    DLC recommendation(s): Green Planet (100% a must have) and Space Race

    Frostpunk
    A post-apocalyptic, survival city builder set in a steampunk earth that is experiencing the rapid onset of a new ice age. You use streampunk technology to help your city survive the brutally cold weather. There are also resource management aspects in this game, much like Surviving Mars, and the game’s base difficulty is quite challenging to begin with; so again, you may have to make several attempts before you have a successful city. You play as the city’s Authoritarian leader and have the option to run the place as ethically or unethically as you please. Will you build a utopia in the cold? When there are labor shortage will you use child labor? Will you allow children to only work safe jobs, or send them to the mines? When there are food shortages, will you resort to even more drastic measures? The game ships with several great scenarios these days, but I would recommend at least one DLC (see below). This game shows you a brutal, but beautiful streampunk world. It’s lovingly and masterfully crafted to feel real. This game more than almost any other made me actually question my own morality after making some of the decisions you’re forced into during play. A final note, the music is absolutely sublime. The first scenario has a… boss fight… of sorts and the music during this final stage of the scenario will make the hair on the back of your neck stand up.

    DLC recommendations: The Last Autumn