• 28 Posts
  • 162 Comments
Joined 2 years ago
cake
Cake day: June 16th, 2023

help-circle
  • I went off script a bit with the flatbread. My grocery store usually has a pretty good pita or naan, but they recently started carrying an onion missi roti that I wanted to try. I believe it uses whole wheat, so it started off darker than your usual pita straight from the jump. I may have left it on the grill for a minute too long, but rest assured it was far from cracker-esque.










  • I enjoyed Discovery overall, but I really preferred when the show was in the 23rd century instead of the 32nd century.

    I can’t believe I’m being nostalgic for a 14 episode season, but early Discovery still dabbled in one off episodic adventures or 2-3 episode mini arcs. The later seasons were short enough that they really had to commit to their world ending plot lines. Running around the mycelial network for a couple of episodes was generally more memorable than, “We leaned a bit more about the 10C.” Plus Season 2 got us Jett!

    The real world production drama fundamentally broke the season’s puzzle box and left some pretty glaring plot holes, but that finale was stellar.


  • The Voyager debrief would be an interesting creative writing exercise. What information would Starfleet need to know ASAP, and what would be the second tier, “Oh yeah, this interesting scientific thing happened.”

    You’ve got your Borg intel, a head’s up about Species 8472, and surprise our holodeck is sentient and has access to future technology. But after that, what’s the priority on serving up the rest of the info? “We destroyed more Omega than Starfleet in its entirety has ever witnessed, and oh by the way the dinosaurs are still alive.”

    Tuvix is interesting, but surely Amelia Earhart would come up first?












  • I’d generally agree with your points. I liked Resurgence overall, but it has a lot of smaller plot beats that are never followed up on or explored satisfactorily. They help contribute to a sense of paranoia before the true shape of the story is revealed, so I tend not to judge it too harshly. For a narrative so on the rails, it does feel like they could have potentially used one more script pass.

    Spoiler bits for Resurgence:

    Tap for spoiler

    As for the specifics you mentioned, Rydek’s condition was definitely a weirdly unexplored plot thread. I think it mostly got you familiar with the medical team. Maybe they were hoping the implication was that Rydek was one of the few people they knew was getting constant medical scans and nothing fishy was going on?

    It’s been a while since I played it, but I recall the alien process in the game being irreversible. The affected folks are gone, and the aliens were being loading up a shuttle craft to a penal colony at the end. Maybe I should go double check the epilogue cutscene.

    I don’t recall how the initial alien politics wrapped up. They’d been through so much that pumping the breaks on hostilities and rebuilding made enough sense for an ending.