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Joined 3 years ago
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Cake day: June 13th, 2023

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  • I remember putting so much time into the GameCube version as a kid, but I don’t think I ever finished the game even once.

    For the most part, I just enjoyed doing the police chases and dragging them out as long as possible. Think multiple hour long ones. Destroying police cars and creating as much property damage as humanly possible. Sadly, on the higher levels these became quickly frustrating as the police started deploying instant K.O. spike traps. Losing your run an hour in to one of these was the worst feeling.

    The actual racing was fun, too, although I never liked drag races. Their control scheme was just awful. And I probably wasn’t any good at racing, given that I don’t remember ever finishing the game.

    Still, I have a lot of nostalgia for the game and the soundtrack shaped my tastes in music to this day. I haven’t enjoyed another racing game since then, I should probably go back and finish it.




  • I’m no expert, but I think Santa Claus isn’t exactly a biblical figure and neither is the Easter Bunny. These are normal holidays around here, but you’d be hard-pressed to find many children who know any of the christian stuff.

    Also, I think Christmas was actually built on top of the prior winter solstice celebrations. It’s not like anyone knew the exact date of birth for a random guy from hundreds of years ago.




  • That’s a dangerous line of reasoning. Depending on who you ask, people won’t consider a lot of things “equal or better”.

    In no particulary order, a lot of people would not apply ethics to: Animals in general, pets, children, woman or all people of different ethnicitiy, religion or even political views.

    I’d argue that ethics should be applied to all living things. Well, at least all things capable of suffering, but that keeps people arguing again - doctors even used to think that human babies aren’t fully capable of that.

    Regarding the original question: The simulation isn’t alive. Stopping it won’t ‘kill’ it, assuming it can be resumed. Deleting it, however, argubly is be unethical, yet it does not cause suffering at the very least.





  • I’m somewhat disappointed. Mind you, I’ve only played via GameShare and watched my partner play it.

    Coming from Dragon Quest Builders 2, which is phenomenal, I was hoping to get more of that. However, it’s not that. The areas feel quite small and the mining/building process felt more cumbersome to me. I could work with these drawbacks, but the biggest thing for me are all the non-voxel buildings you can (and sometimes must) create. They kind of kill the aesthetic and on top of that, I don’t vibe with the real time waiting times at all. Also, these buildings introduce loading screens.

    In DQ Builders 2, you would place your blueprint, add all materials to a chest and the NPCs would literally take them and place every individual block for you. Every building was made out of voxels. Furniture of course wasn’t, but I’m fine with that. Watching them go was one of my favorite things to do.

    Maybe it will click with me if I go for a full playthrough myself, but it’s certainly not the game I wanted it to be.


  • I just don’t see how this could provide any value. Assuming a new games comes out, there is literally no information to train on but the game itself. You kind of need existing guides for that and if developers have to write them themselves, you might as well add those with a good full text search.

    On top of that, the age of guides seems kind of gone. Most games are quite on the nose about everything and tend to present more tutorials than you will ever need.

    And lastly, I just don’t want to write stuff out on a console and neither do I want to wear some kind of microphone for my single player games.