I hate the way they‘re doing it and how they push their silly premium subscription in my face whenever I open the app to look something up quick. Adblock all the way. But you‘re right. They have to make money somehow. They‘re a corporation after all. It‘s naive to think they will ever give up.
Facebook creating a bluesky instance in 3… 2… 1…
I honestly expected TGA to be more tone deaf and not address it at all after speeches about the „golden era for gaming“ from previous years. The entire award show is a PR stunt anyway. At least this single award spreads some awarenes and reminds us layoffs aren‘t just a number, but real people.
You can‘t even rate early access games for obvious reasons. Nominating it for GOTY is just silly and potentially very awkward for the devs.
As far as I know it has been part of iOS since the first iPhone because Steve Jobs didn‘t think people would enjoy typing on a small touch screens otherwise. I am assuming all digital keyboards have something like that to make writing easier.
Sales and probably pricing itself. With a gap this large, the price of the 5090 might be more than twice as high as that of the 5080 and people would still buy it.
It’s crazy because they’ve tried to ‘fix’ something that wasn’t broken at all. It was one of the best features. Most users didn’t even notice there was an algorithm behind their keyboard. It just felt natural. But now it’s so aggressive, texting can almost feel like a warzone.
From my experience iOS actually got dumber. At least the keyboard did, which is annoying. There’s a certain way how keys responded to what you typed which has been a thing since the first iPhone. But two updates ago or so, they butchered it completely (especially if you type in German), making texting pretty difficult at times. I’ve asked other users and some of them experience the same issues in that certain keys just do not want to get tapped sometimes because the algorithm expects something else, making hitboxes of unwanted keys way too big. Needlesly to say I’m not ready to trust Apple’s Intelligence just yet.
That couldn’t be further from the truth. Mutliplayer games are a huge undertaking because you have no choice but to develop and test for any possible individuality and keep pushing new patches so the game can keep running smoothly. Not to speak of server costs and complex match making systems that typically come with it. No, multiplayer games are hard to make and they’re rarely ever finished.
China mad Japan won in American awards. You love to see it.
They probably wrote about every detail that is known about it so far, which doesn’t speak for the technology.
I’ve heard at least one japanese TV channel offers 8K content from time to time such as 2001: A Space Odyssey, which has an incredible native resolution because it was filmed with a NASA camera. Other than that, I haven’t heard of anything.
They’re not looking into blatant gambling in AAA titles, of course they won’t take a closer look into an indie game. They’re completely useless.
Yeah that’s what I said. But it doesn’t explain the general sentiment here at all.
None of the downsides you’ve mentioned are exclusive to online games, though. Publishers put these mechanics in single player games as often as they do it in online games so you criticism doesn’t make much sense here, to be honest. There are also countless online games that don’t have any of those things.
Alright, I accept this is your opinion but the overall aversion to multiplayer on Lemmy surprises me. Games have historically been multiplayer experiences since human existence. Go back thousands of years to ancient mesopotamia and people will play games with each other. And even in videogames, they play a huge part. I’ve had countless fun hours in games like Super Smash Bros., Minecraft multiplayer or Team Fortress 2 and I’m always looking forward to multiplayer experiences that look interesting. I’m not sure what you mean by
get your customers to make the content for you for free
in this particular case. Do the devs have a bad track record when it comes to this? Because it’s not something exclusive to online games by any means.
Anyway I understand the title rubs people the wrong way because it’s nonsene of course, but I don’t get the hate. It’s almost like people want the same old stuff wrapped in a new shell over an over again when they criticize studios solely for going into a new direction instead of making yet another sequel.
Why the hate for multiplayer? Yes the title is wrong but the trailer looks simple and fun.
Instead Altman got an OpenAI for-profit and I doubt it’s any different from Musk’s vision in the long run which is to gain as much money and influence as possible. Also LOL at the AGI part. Keep on dreaming.
This very circumstance is described in the book „Qualityland“ and probably many more literature. The book is about a man living in the near (and completely enshitified) future who is confronted by a defunct algorithm that automatically bought him a dolphin dildo. Seeing no way of returning it by normal means - the algorithm is always right and does not accept returns after all - he sets out to right this wrong and discovers the mechanisms and people behind the screens that dictate every aspect of your life.