• 27 Posts
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Joined 2 years ago
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Cake day: August 12th, 2023

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  • In my headcanon, DOOM 2016’s player character was a genderless force of anger incarnate. No boobs, but power fantasy for sure.

    In that vein, if you wanted indie games, you could look for any recent boomer shooter like Viscerafest (yes girl), Ion Fury (yes girl), or Selaco (yes girl). Searching for the “boomer shooter” tag on Steam seems to yield a lot of female protagonist power fantasy games

    The only boomer shooter I’ve played lately is Prodeus which doesn’t have a female protagonist but can definitely exemplify the strengths of the boomer shooter subgenre


  • If you like Prey 2017, and you want to kill things like an absolute monster, and you want to play as a girl, Dishonored 2 is a good fit for all of those things. It’s not indie, and I’m not sure you can see boobs, but it’s a great game by any measure (though it’s not well optimized on PC). It’s not an RPG and it lacks the large skill tree of Prey, but it is an action-forward stealth immersive sim with cool eldritch super powers.















  • I’ve been relatively impressed that the image/emoji generation on my iPhone has all been done on my device. Every time I’ve used it, I’ve checked the “Apple Intelligence” server requests log and it’s always empty (until the one time I asked it to generate a photo memory).

    My phone gets pretty hot instantly, then churns through 3% of the battery in a minute but it’s still running on a local system with the local battery.



  • I get that people don’t like it for a wide variety of reasons. However, there are 2 things I absolutely adore about it:

    1. The combat. Not so much the clunky clicking, but the way it strong-arms you into engaging with the alchemy and bestiary like an actual witcher would have to. Witchers don’t stand a chance against most of the monsters they fight without those stupidly potent potions and acute knowledge of their weaknesses.

    2. The atmosphere. The game may be ugly up close, but every single map, every environment oozes with dreary medieval vibes or swampy fantasy. I don’t even think I can say that it’s good “for a low budget game” because the atmosphere stands the test of time. The developers had an idea for how the game should feel as soon as they started designing it and it shows.

    I went back to play the first 2 games before replaying the third and finally finishing CP2077 a few years ago because I wanted to see how CDPR’s skills changed, and honestly? They haven’t, at least not in regards to making a game immersive. The only thing that’s changed is the budget and scope of their games because holy hell I’ll be damned if every one of CDPR’s major releases hasn’t been among the most immersive video games ever created.