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“working in the LLM server farms makes you wish for a nuclear winter.”
I mean, that’s the empiric method. Often theories are easier proven by showing the impossibility of how the inverse of a theory is true, because it is easier to prove a theory via failure to disprove it than to directly prove it. Thus disproving (or failing to disprove) free will is most likely easier than directly proving free will.
I do get that one wants to be careful when it comes to viruses, but just outright not believing others without doing your own research is just as harmful as blindly believing in something. If you don’t have precautions against websites running malicious code (e.g. ublock origin), you’re already treading on dangerous ground regardless. Doubly so if you don’t make snapshots.
If you really want to be paranoid you can also click the link inside a USB image, or a sandbox. I would however advise doing research on winehq.org if you are running Linux, since it’s generally a good resource for running Windows apps.
May I ask what made you ditch your IT career?
I’m in an IT career as well (admin work), relatively a newcomer (finished my apprenticeship 1-2 years ago), but honestly I’ve already considering whether this is right for me. Don’t get me wrong, I love the work itself, just knowing that so many companies underfunding their IT department and thus causing more stress for it makes me question whether this is something I want to subject myself to.
I’m not sure I really agree with the reasoning on why HL:Ep3 was never developed. Sure, Valve game usually revolves around some game-changing mechanics, but at the same time, Episode 3 was more than just a game, but a sendoff of a big franchise, at least for a time, and a promise to their fans: that 3 episodes are made.
I think that this was one of the signs of the cracks forming in the game developing sector of Valve. It’s been well known that the dev team within Valve has slowly developed to a more toxic environment where veterans vetoed a lof of stuff from newer employees, leading to stagnation and developers getting silently shunned for working on projects like TF2 because it wasn’t considered “profitable”, when there still was, and is, a sizeable community revolving it.
I would have said playing it safe and making a sort of “best of” of popular mechanics used in the previous games would’ve been the best choice, because that would be the best possible sendoff for the series of episodes. After all, at that point people mainly wanted a conclusion to the story arc, a moment of “this was the HL2 era, thank you for playing”, rather than something completely new.
Ah, seems to be right, my bad.
Also, to correct myself a bit more: it was Europe’s biggest datacenter.
If memory serves right, one of Germany’s datacenters went up in flames a few years ago because they had wooden flooring and no adequate fire suppression systems.
EDIT: it was in France, and Europe’s biggest datacenter.
While I agree that dd can be easily used, it still is a dumb command (as in its only purpose is to write and nothing else), which can result in some issues regarding validating the integrity of the installation, at least for a beginner.
Furthermore, it can be disastrous if you don’t pay attention to what you type in, as it will happily overwrite anything you type in.
Also, I don’t think that dd alone should be used as a backup, as it might result in inconsistent backups. The best simple backup system, no matter whether you are a beginner or an expert, are snapshots, and maybe using dd to backup those to an external drive to be sure.
I agree that once learning how to use dd programs like BalenaEtcher sort of become more clutter than anything else.
Still, something I would always prefer over dd is Ventoy, simply because not only allows me to easily make an ISO bootable, but allow multiple ISOs to be easily bootable on the same USB stick. I hope it never becomes abandonware.
That’s why customer goodwill is so important. It can save you from doing a major mistake simply by the fans still buying the next game out of support for the studio.
Also, the “if we don’t get funded” message rubs me the wrong. It feels like an appeal to emotion rather than an honest message. Something along the lines of “we’ll continue looking for funding, though the project will be put on hold” would feel more genuine without tugging on heartstrings.
Let’s see how their new game idea works out. Honestly a prophunt horror game seems interesting, but I feel it’s pretty much done to death by free mods/gamemodes already.
It has always been a common strategy. Aim for the extremes, and then move to your actual goal to seem reasonable and make the opposition think they won.
Disclaimer: the article only mentions AI, which I interpret as LLM in my statements due to context.
It feels like this article somehow downplays the effects of AI bias, especially considering how many health insurances already play against their customers. Those companies might push for that tech for those very reasons, simply to save money.
However, I am for AI helping with bureaucracy, as long as one can guarantee its accuracy.
While I have no idea about legality, it is quite obvious that X/Twitter is not really run as a company run as a public communications platform, but rather as a fever dream of Musk.
Especially the Eli Lily Co. disaster should’ve been a wake up call for X of how much harm the fake checkmarks can bring, yet nothing was done. Most likely because Elon Musk didn’t care. He basically runs it like it’s how little service that he fully owns and controls with full disregard to anything but his own vision.
Therefore including his other businesses makes sense, as the fine that is only based on X’s income would probably be negligible in his opinion, as he runs it on a loss anyways. Only bigger fines would actually have any effect in my opinion.
Ome thing I don’t quite like about kitchenowl is how the grocery list doesn’t really seem to allow entering amounts of stuff, which is especially annoying when you try to shop for ingredients for a recipe. Otherwise it’s a phenomenal app in terms of unifying cookbook recipes as well. The autosummaties also work quite well, it seems.
What I experienced is that Snaps/Flatpaks that contain X11 apps will behave very oddly in a Wayland sessions, at least with NVidia GPUs.
Using distros that still use X11, like Linux Mint, seems to help a lot.
One thing I will commend Snaps/Flatpak for however is bundling dependencies, especially deprecated ones. I spent DAYS trying to install an older version of .NET framework that’s no longer supported to get a game (Vintage Story), but to no avail. With the appropriate Snap/Flatpak it worked first try, well, once I found the distro that doesn’t have the X11 problem that was previously stated.
Alternatively you can also use aluminium. Snails have a natural allergy to aluminium due to a reaction happening between the metal and their slime. Therefore they will avoid aluminium at all cost.
As well as the proportions being flipped, resulting in the now iconic look. IIRC it was supposed to be a pig initially.
Alternatively tgey could use the Rimworld model: release DLCs that heavily change how you play the game, allowing you to tailor the game to your wants and needs that way.
Honestly, as weird as this movie and its premise was, it’s a very interesting and recommendable watch.