I think the scary thing is if it takes the suppliers more than 3 days to figure that out. Companies oftentimes can last 3 days without food (and rarely fix things very quickly at any scale).
I think the scary thing is if it takes the suppliers more than 3 days to figure that out. Companies oftentimes can last 3 days without food (and rarely fix things very quickly at any scale).
That one seems kinda scary - if inflation was 6% and something wasn’t sold at any profit, all stores would stop selling it. (This is true for most food.)
Agreed, that would be.
But the most they could have done is 308% instead of that 300%, and I think they managed to get lots and lots of small stores to do it at the same time.
What do the laws on the book look like?
I’ll note that grocers record profits are orders of magnitude less than the price increases. Maybe somebody is getting rich off of the price increases, but I’m pretty sure Walmart is not.
I’ll note that grocers seem to have made very little profit per American in the last few years; Walmart made ~$70 off each of us last year, which seems incompatible with the price increases I’ve been seeing…
Would you then be posting your conclusions? Like, if you’re gonna do that work on some of these posts anyway… may as well share.
Bravo for bringing the notes. On a first glance, some of these feel like they require subjectivity (like, do we really believe the political spectrum is 1d?), but I agree I could run the computation myself from this.
For the record - this is the argument against democracy. And it’s not so bad!
Democracy can do horrific things! It is prone to mistakes with things that can be fear-mongered, where there’s a lot of money invested in grifting, and when the real reasons are sufficiently complicated that they don’t fit on signs (or nobody is interested in doing the work to put them on signs).
depending on how much want to do, I have seen kits for ~$30. Pretty sure I’ve seen some small kits taken for camping, so they can’t be too pricy. And if you can’t afford it, just start bringing it up around town! Maybe somebody will get excited and do it for you.
Fortunately containers can get bigger =)
While we aren’t all the same, there’s a difference between things that require holding 8 complicated things in mind at once, and things that require a little language learning and the intelligence to solve a crossword. This is closer to the latter - like doing a crossword in Spanish. You need to know a bunch of little things, but learning them is basically all tedium and not brilliant insights. (Taking these puzzles, creating a dozen new variants, and solving all of those probably does require managing a lot of complexity. But to understand the work of others, is not so bad)
If it’s any consolation, you are almost certainly within ~3 years of understanding the solution and a dozen variants. It’s not a super deep area. Probably doesn’t really require calculus (you need continuous as in ‘the lion doesn’t teleport; that’s cheating’, but I think not much more).
I’m a little sad nobody with the relevant mathematics background has jumped in. These puzzles are considered; a simple version is the lion-hunting-man where both have the same speed and infinite turning speed (eg, this paper, where the arena they play in varies).
I think this is the proper way to treat games that you’re done developing. My only requests might be:
Not FOSS, but ad free and its been able to find the hidden RSS feeds for things OK. FeedDemon at: http://bradsoft.com/
Probably not what you are after, but maybe someone with a similar question.
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Surprised nobody mentioned this: Most of these models use tokenization; they group words into groups of symbols like “ea” and “the” and “anti” - they don’t pick which key to press for the text, they pick which bunch of keys to press. These are called tokens. I believe there are tokens it just can’t output, or tokens that are extremely unlikely. I could imagine that “etc.” and “…” are tokens with relatively high probabilities, but perhaps “etc…” doesn’t break into a nice set of them? (or the tokens it can be broken into all have extremely low weights for the model).
But I think blaming children for the fact that all people are unbearable is… idk, you’ve mistaken a symptom for a problem? Working on the general misanthropy is probably a better start?
It’s very weird to me that you’re only listing loud things children do… Like, have you ever been around a sleeping child? Do they bother you? What about in a classroom, watching a movie, or running in the distance (out of earshot)?
Average volume of a child is higher than adults, but only by a factor of 2 or so. And their noises are interpretable, you can definitely figure out what they mean, unlike the adult noises.
As one of the few folks who have asked such questions, I obviously am against. I don’t think the dedicated pol communities are particularly good for honest questions about platforms/political figures; everything in those spaces feels like it’s being intentionally spun (even in discussions) in a way that this community does not. (Also, several of the communities you suggest as pol discussion places are… just not? Extremely few questions, most the posts are headlines, discussions don’t seem to happen much. Some feel closer to a curated feed of cringe.)
I do agree it could become an issue, and that would justify some division, perhaps tags? But I don’t think it is currently very unpleasant, and it will almost certainly get better in 2 months (at least short term).