Been enjoying it on xbox this past week!
Not much in that article to convince you to go and play it. I had a lot of fun with it.
The writing was funny, the characters were also really funny, and how it all felt like an easier version of Dark Souls was appealing to me.
I enjoyed exploring the world and all the different shells that has different abilities, although I definitely had my favorite (the DS equivalent of light armor for lean dodge rolls) there were a surprising amount of shells that were fun to use.
I only had one bug and that was at release, where I didn’t get one of the keys necessary to fully upgrade my attack power. A bummer, but it didn’t stand in the way of me finishing the game.
Loved this game. Being able to shoot frustrating bosses with a gun was very nice.
I always thought I despised soulslike games because they don’t let you adjust the difficulty level. I tried this game because they recognized that was bullshit and gave you the ability to easily overpower difficult bosses. Now I know I despise soulslike games for some different reason that I have figured out yet. I did not like this game.
Boring combat?
Because all it is is just learn attack patterns and roll/cut until it dies
That’s probably it. I get that many people enjoy overcoming difficult bosses by mastering the tactics, but I find it boring and repetitive. At this point in my life I enjoy games with an engaging story, cozy games, or open games where I can create my own story in my mind as I play it (like The Sims or Mount & Blade…such very similar games :D).
i think the characters and story are a definite high spot. the game is saying something about pollution and capitalism and how the two enable each other. it’s a little hammy but i really respect the devs for going for it.
but… the game feels really janky to play. it doesn’t have the tightness of the fromsoft souls games. it feels like a souls game was shoehorned into the default unity physics with no finesse.