Maven (famous)@lemmy.zip to Programmer Humor@programming.dev · 7 days agoI love new featureslemmy.zipimagemessage-square43fedilinkarrow-up1341arrow-down14
arrow-up1337arrow-down1imageI love new featureslemmy.zipMaven (famous)@lemmy.zip to Programmer Humor@programming.dev · 7 days agomessage-square43fedilink
minus-squaremarcos@lemmy.worldlinkfedilinkarrow-up5·6 days agoYeah… But it’s usually a good practice to put a struct somewhere between your 30 levels of ownership. Exceptions exist, but they are not very common. Also, in C++, operators overloading may help you if you keep needing to write code like this.
minus-squareGladaed@feddit.orglinkfedilinkarrow-up3·6 days agoIn C++ you should never have owning raw pointers. Unless you have a good reason™. Raw pointers are great, but not for ownership.
minus-squareqaz@lemmy.worldlinkfedilinkEnglisharrow-up6·edit-26 days agoI just use unique_ptr 99% of the time
minus-squareGladaed@feddit.orglinkfedilinkarrow-up4·6 days agoAnd you should. It even works for classes whose constructors your implementation cannot see, if you aren’t a bitch about it.
Yeah… But it’s usually a good practice to put a struct somewhere between your 30 levels of ownership.
Exceptions exist, but they are not very common. Also, in C++, operators overloading may help you if you keep needing to write code like this.
In C++ you should never have owning raw pointers. Unless you have a good reason™.
Raw pointers are great, but not for ownership.
I just use
unique_ptr
99% of the timeAnd you should.
It even works for classes whose constructors your implementation cannot see, if you aren’t a bitch about it.