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Nintendo Co. will launch a new game console this year with an 8-inch LCD screen, according to Omdia analyst Hiroshi Hayase.

The new device from the Kyoto-based games maker will be responsible for a doubling in shipments of so-called amusement displays in 2024, Hayase said in Tokyo on Friday. His research focuses on small and medium displays and he bases annual forecasts on checks with companies in the supply chain

  • UrLogicFails@beehaw.orgOP
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    11 months ago

    If this is to be trusted (which is a big if), it’s very interesting Nintendo would not continue with the OLED screens. I’ve heard people theorize Nintendo is choosing to keep the OLED screen for a mid-cycle refresh, which I would believe; but would consumers be happy with the graphical downgrade?

    Either way, assuming this is legit, it sounds like Nintendo is likely keeping the Switch form factor if they are still using small (ish) screens for the console. If this is the case, I wonder how likely a Wii U situation would be (where customers think it’s the same console they already have and don’t buy it)…

    • Infinite_Indecision@midwest.social
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      11 months ago

      The only reason it would be remotely acceptable is to drive the cost per unit down because the rest of the hardware is expensive, but even then it isnt like this is cutting edge stuff. I’d just hate if it had some gimmick that no one will use like the IR sensor, and the go with an LCD.

    • conciselyverbose@kbin.social
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      11 months ago

      I’d wait, at this point. The switch was nice as the first legitimate handheld that could play real 3D games, but the steam deck exists now and the switch is just my Nintendo machine. And even that’s largely because I’m too lazy to rip my games and saves over. The stuff I’ve tried plays better on deck.

      I could see a lot of the enthusiasts that drove their early sales on the Switch just not bothering and making it look rough until an OLED version comes out. It’s not like they’ve never had consoles flop because they’re out of touch with what people want.

    • Blackmist@feddit.uk
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      11 months ago

      It’s possibly a case of sourcing an exact sized/spec OLED panel in the time frame before release is harder than an LCD. Especially with VRR if it’ll be using that (and frankly, they’d be daft not to, as it makes gaming on lower spec hardware a lot more tolerable).

      I dunno though. I’ve never sourced either. Could well be piss easy.

  • ono@lemmy.ca
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    11 months ago

    I’m curious how long the current gen OLED consoles will be in use before they develop screen burn-in.

    • dfyx@lemmy.helios42.de
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      11 months ago

      There have been a bunch of experiments on YouTube and the shortest I’ve seen is about five months non-stop of showing the same frame with most saying it’s over a year. So with normal use it should be fine for a few decades.

      • ono@lemmy.ca
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        11 months ago

        So with normal use it should be fine for a few decades.

        Considering that “normal use” can be so very different among different people/applications/climates, I don’t put a lot of stock in assessments like that, but it is at least one prediction to compare against when we see what happens in practice. Time will tell.

    • 𝒍𝒆𝒎𝒂𝒏𝒏@lemmy.dbzer0.com
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      11 months ago

      Or also possibly discoloration, I had an OLED display on my last phone, and while it was amazing in terms of deep blacks and vivid colors, the screen looked kind of tired and green-ish after 6 years of use… rip Galaxy S5

      I never really got burn-in because I mostly ran my display at lower brightness levels, however pretty much everyone else I knew with an OLED just treat it like a normal display left cranked at max brightness 100% - safe to say I’ve seen a few devices with some pretty noticeable burn in text and UI element outlines 😅

      My current phone is an LCD, and I may actually end up staying with LCD due to the extra brightness - particularly outside because I now use it as a bicycle computer too.

      I’m a little disappointed Steam discontinued the LCD edition of their Deck (besides the 256GB model) but it’s pretty understandable looking at how competitive the handheld gaming PC market is getting, and how much of an improvement the OLED display is for colors, HDR, and battery life in particular

      • exscape@kbin.social
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        11 months ago

        LCD for extra brightness? I don’t think you’ve been keeping up as mobile OLEDs are usually brighter than mobile LCDs. Not that there are many LCDs left.

        The Nokia XR21 is one LCD phone released in 2023:
        IPS LCD, 120Hz, 450 nits (typ), 550 nits (HBM)
        Another phone with brightness listen on gsmarena is the Oukitel WP30 Pro:
        IPS LCD, 120Hz, 430 nits

        Take a few popular OLED phones for comparison…
        Galaxy S24: Dynamic LTPO AMOLED 2X, 120Hz, HDR10+, 2600 nits (peak)
        iPhone 15: Super Retina XDR OLED, HDR10, Dolby Vision, 1000 nits (HBM), 2000 nits (peak)

        Or for consoles, Steam Deck LCD is about 400 nits, while the OLED is up to about 600, or 1000 in HDR.

  • riquisimo@beehaw.org
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    11 months ago

    Checks out. Nintendo always goes with whatever the most technologically-viable affordable option is. LCDs are cheaper than OLEDs.

    Their strength is the innovation that the use with what inexpensive hardware they have.

    • Moonrise2473@feddit.it
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      11 months ago

      in this way they can get a sale from the early adopter + they’re going to buy it again when they re-release the refresh with oled

  • rgb3x3@beehaw.org
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    11 months ago

    People are literally only asking for the same console, a few refinements, and with better performing internals.

    The form factor is excellent, if a bit flimsy. But games like TOTK and whatever next 3D Mario game comes out deserve to have better graphical fidelity than what the current switch can put out. I stopped playing TOTK because I just kept getting framerate drops.

    Please give the Switch 2 more powerful internals!