alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 year agoSquare Enix Admits Final Fantasy 16 and 7 Rebirth Profits ‘Did Not Meet Our Expectations’ - IGNwww.ign.comexternal-linkmessage-square35linkfedilinkarrow-up159arrow-down14
arrow-up155arrow-down1external-linkSquare Enix Admits Final Fantasy 16 and 7 Rebirth Profits ‘Did Not Meet Our Expectations’ - IGNwww.ign.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 year agomessage-square35linkfedilink
minus-squareshastaxc@lemm.eelinkfedilinkarrow-up5·1 year agoContinuing save does practically nothing btw
minus-squareBradleyUffner@lemmy.worldlinkfedilinkarrow-up2·1 year agoWait, what? Now I’m interested in them even less.
minus-squareshastaxc@lemm.eelinkfedilinkarrow-up2·1 year agoIt would be hard to balance a game if some people have 100 hours of gameplay as a starting point and some people have none
minus-squareBradleyUffner@lemmy.worldlinkfedilinkarrow-up5·edit-21 year agoYeah, it makes sense from that perspective, but for someone who played the original, where it was all one game, it really kills the continuity.
Continuing save does practically nothing btw
Wait, what? Now I’m interested in them even less.
It would be hard to balance a game if some people have 100 hours of gameplay as a starting point and some people have none
Yeah, it makes sense from that perspective, but for someone who played the original, where it was all one game, it really kills the continuity.